Module bevy_kira_components::sources
source · Expand description
Implementations of different audio sources.
Modules§
- Audio source implementation for audio files.
Structs§
- [
Bundle
] for easy creation of audio sources. - Component holding a handle to an
AudioSource
. Access this component from your systems to control the parameters of the sound from Bevy. - Audio source plugin, which should be added for each type of
AudioSource
you want to use in your game. - Dummy struct for cases where the audio source has no settings.
Enums§
- Possible output destinations for the sound. By default, it will be sent directly to the main track, but you can send it to custom tracks with optional processing on them instead.
Traits§
- Trait for implementing an audio source to play in the audio engine.